I’ve Been Schooled!
Where did the
whimsy go?
The passing
of the bitter cold polar vortex signaled the beginning of second semester at
Streamwood High School. It is the second
half of the school year starting fresh with new concepts and renewed opportunities
for students to learn science.
It was a
great idea. Get the students immediately engaged in concepts in physics by the
introduction of an engineering-based challenge, The Paper Helicopter Project. Motivation should run high as students work
hands-on creating, constructing and flying paper helicopters in the classroom. The scientific investigation process will take
over two days and the ultimate test will be a performance-based challenge that will judge the students’ abilities
to solve problems in science.
Using a framework
designed from a university-level project, I reformulated the required outcomes
to help lead high school students through this learning process. My colleagues spent the same time period covering
vocabulary and graphical interpretation of motion, but I was convinced that
this inquiry-mode of learning
could provide the greatest opportunity for my students.
The project chaos and confusion ebbs and flows as
students struggle to obtain their outcomes based upon the flight performance of
these paper helicopters. The struggle
eventually turns into a methodical step-by-step approach to solving the
problem. Now here enters the issue that
I struggle with. The methodical approach
of changing factors (independent variables) on the helicopter to make it fly
better becomes regimentation and I sensed a loss of creativity and wonder by my
students. I keep pushing for the
completion of the performance tests and analysis, but the whimsy of the project
clearly waned.
Motivation
by students in the classroom is like experiencing acceleration, you know it
when you feel it but it is a tenuous thing.
Whimsy is the result of a convolution of factors set in motion from the
genius of the project. “Damn the torpedoes
and full speed ahead” can sometimes sink your ship. Somewhere in the course of
the project design I should have infused a more creative aspect more quickly
and more dramatically. Students begin to treat the experience as an after-
thought. There is no intellectual curiosity.
It boils down to same old same. The routineness of the methodology
killed innovation. At this point I am still asking myself the question; how do
I to effectively lace these important aspects of creative thought and innovation more profoundly within a workable
time frame for the project?
After three
days of testing the students now have the opportunity to build their own paper helicopter,
designed to their own ideal specifications. They will then fly the final product. It is a competitive flight with rewards given
to groups that yield the most highly productive final model. I am hopeful for a rebound in motivation,
curiosity and playfulness. The product they create must fit within specific design
parameters introduced during the previous three days of testing. This entire
learning experience provides students with an opportunity to showcase, to the entire
class, what they have learned.
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